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Polly's recitation of a password gets Shipwreck and Snake-Eyes past Cobra's security checkpoint, where they discover a factory building cubes for the Pyramid of Darkness. As they try to maintain their questionable cover, the Joes from Headquarters have relocated to the U.S.S. Flagg. A homing device planted by Shipwreck allows the Joes to follow the first cube to the volcanic Devil's Playground in South America. Meanwhile on Space Station Delta, Dusty uses a ruse to reach Duke and get a glimpse of Cobra's plans. He then installs a device that allows the Joes on Earth to intercept Cobra's transmissions to the station.
The Joes on the Flagg thereby learn of Cobra's next two cube locations. Roadblock leads a team to the City of the Dead and dispatches another by sea to the Mountain of Glass. Meanwhile, Shipwreck and Snake-Eyes steal a laser disc with the schematics of the cubes and escape through a mine, only to emerge in the worst part of Enterprise City. At the Devil's Playground, Flint and Lady Jaye's battle reaches a stalemate as Destro works to plant the first cube there, and a botched attack leaves the two Joes drowning in a sea of bubbling pink goo.
Appearing Cast and Equipment
| Featured Characters
| | Shipwreck | 274 seconds | 33 lines | exploring cube factory, escaping on handcar
| | Polly | 233 seconds | 10 lines | with Shipwreck at factory, speaking password, attacking Cobra Officers
| | Snake Eyes | 212 seconds | | exploring cube factory, escaping on handcar
| | Dusty | 189 seconds | 22 lines | on space station, running off to control room, rewiring station communications
| | Timber | 151 seconds | | with Snake Eyes at factory, attacking Cobra Officers
| | Mutt | 147 seconds | 15 lines | on space station, adjusting gravity to aid Dusty's mission
| | Flint | 84 seconds | 14 lines | on U.S.S. Flagg, in Skystriker leading fight at Devil's Playground
| | Junkyard | 79 seconds | | with Mutt on Space Station Delta
| | Lady Jaye | 79 seconds | 8 lines | on U.S.S. Flagg, in Skystriker leading fight at Devil's Playground
| | Adm. Ledger | 69 seconds | 7 lines | allowing Flint to set up operations on U.S.S. Flagg, ordering anti-cube missions
| | Destro | 54 seconds | 7 lines | flying C.L.A.W. at Devil's Playground, positioning cube
| | Buzzer | 51 seconds | 5 lines | in Ferret as enforcer on space station, chasing Dusty
| | Footloose | 47 seconds | 2 lines | on U.S.S. Flagg, in cargo plane preparing for mission
| | Roadblock | 42 seconds | 2 lines | on U.S.S. Flagg encouraging crew, assigned to lead mission to City of the Dead
| | Airtight | 41 seconds | 5 lines | intercepting transmission on U.S.S. Flagg, in cargo plane preparing for mission
| | Torch | 36 seconds | 8 lines | in Ferret as enforcer on space station, chasing Dusty
| | Cobra Commander | 33 seconds | 4 lines | explaining plan to Zartan, encouraging workers at cube factory
| | Zartan | 32 seconds | 3 lines | in space station control room communicating with Cobra Commander
| | Alpine | 26 seconds | 3 lines | in Killer W.H.A.L.E. leaving U.S.S. Flagg
| | Ripper | 24 seconds | 1 line | in Ferret as enforcer on space station, chasing Dusty
| | Bazooka | 22 seconds | 2 lines | in Killer W.H.A.L.E. leaving U.S.S. Flagg
| | Duke | 13 seconds | 3 lines | held captive, ordering Dusty to get a message to the Joes
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| | Troops Appearing
| | Greenshirt | 113 seconds | | on U.S.S. Flagg, at Devil's Playground, used as slave labor on space station
| | Cobra Officer | 73 seconds | 6 lines | chasing Shipwreck and Snake Eyes in jet packs and on Track Reptiles
| | Cobra | 43 seconds | | using C.L.A.W.s to defend cube at Devil's Playground
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| | Vehicles Appearing
| | U.S.S. Flagg | 124 seconds | | used as Joe base of operations
| | Ferret | 50 seconds | | used by Dreadnoks to patrol space station
| | Skystriker | 39 seconds | | on deck of U.S.S. Flagg, used at Devil's Playground, launched to City of the Dead
| | C.L.A.W. | 21 seconds | | used to defend cube at Devil's Playground
| | Killer W.H.A.L.E. | 14 seconds | | leaving U.S.S. Flagg for Mountain of Glass
| | F.A.N.G. | 9 seconds | | used to escort airborne cubes
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| | Non-Toy Characters: sailors on Flagg, Fatal Fluffies, Col. Slash
| | Non-Toy Equipment: Security robot, Cobra twin rotor helicopter, gas-powered handcar, Joe cargo plane, Track Reptiles, Cobra jet packs
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Misc. Notes
- On the DVDs from Shout! Factory, this episode is included in the Season 1.1 set (Disc 3, Episode 2).
- The City of the Dead actually appears in the next episode, despite the subtitle of this one.
- This episode is a rare case in which every individual human character besides Snake Eyes has a speaking role.
- First appearances (in order): Adm. Ledger and Airtight; the U.S.S. Flagg.
- The 2008 release of the DVD with related figures (Quick Kick, Snake Eyes, Maj. Bludd, and Cobra Commander) included a small purple block meant to represent a control cube.
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