Navigation:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
 
accessory guide
 
episode guide
 
timeline
 
lists & stats

Footloose



File Name: Andrew D. Meyers of Gary, Indiana.
Grade: Army E-4 (1985-2005)
various SNs: 039-44-9036; 0039-1010-ZE76; 039-44-AD36
Notes: Gary is just across the Illinois-Indiana border from Chicago, on Lake Michigan. Chicago itself is home to Bullet-Proof, Ghostrider, Hardtop, Heavy Duty, Scoop, Short-Fuze, and Static Line.


chronological: Alpine<< Footloose >>Barbecue
alphabetical: Flint<< Footloose >>Frag-Viper

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Will Ryan251,385 seconds117915
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
None684 seconds00

Sunbow's Footloose wore a darker version of his 1985 outfit, whose primary shade ranged from forest green to olive, with light brown camo spots and a tan backpack and straps. His hair was black in the Sunbow series. In Operation Dragonfire, he had brown hair and wore a variation on his 1989 outfit: a helmet the same color as the 1985 figure's, a brown shirt with blue grenades and undershirt, black gloves, and green pants with brown camo spots.

 

Season 1 Opening (Sunbow)8 seconds(silent)catching Destro, in final pose
The Pyramid of Darkness, Part 132 seconds(silent)in J.U.M.P. defending shuttle, at Joe HQ during satellite attack
The Pyramid of Darkness, Part 247 seconds2 lineson U.S.S. Flagg, in cargo plane preparing for mission
The Pyramid of Darkness, Part 350 seconds2 linesfighting at City of the Dead
Spell of the Siren2 seconds(silent)entranced at Joe HQ (10:44-45)
The Viper Is Coming145 seconds11 linesat Barbecue's party, at R&R base, in A.W.E. Striker, climbing Enterprise Tower, meeting The Viper
Where the Reptiles Roam5 seconds(silent)at HQ during Cobra Cmdr's broadcast
The Germ1 second(silent)manning A.W.E. Striker against germ (20:07)
Captives of Cobra, Part 125 seconds(silent)driving A.W.E. Striker at test of power of explosive crystals in desert
Captives of Cobra, Part 246 seconds2 linesdriving A.W.E. Striker to protect crystal convoy
The Traitor, Part 19 seconds(silent)rounding up Cobra prisoners, at Dusty's trial
Cobra Quake2 seconds(silent)in remote command center during bomb hunt (17:24-25)
Excalibur151 seconds16 linessetting up radar system; captured by Storm Shadow; rescued
Worlds Without End Part I145 seconds11 linesin W.H.A.L.E.; sent to alt-Earth; flying Sky Hawk
Worlds Without End Part II146 seconds7 linesflying Sky Hawk; captured by Cobra Cmdr; escaping; returning home
Flint's Vacation21 seconds3 linesat HQ when Flint leaves and during broadcast
Hearts and Cannons419 seconds54 linesjumping from cargo plane; rescuing Dr. Winters; driving Stinger and Mauler; given medal
Cold Slither87 seconds6 lineshypnotized, at concert, playing guitar
Arise Serpentor Arise Part 25 seconds(silent)on Dusty's team in Egypt
Once Upon a Joe3 seconds(silent)helping rebuild orphanage
Knowing Is Half the Battle PSAs10 seconds3 lineshelping a boy with a nosebleed
G.I. Joe: The Movie Opening1 second(silent)fighting near Lady Jaye (2:27)
G.I. Joe: The Movie, Part 25 seconds(silent)driving Recon Sled during Serpentor's escape; at Serpentor's cell afterward
G.I. Joe: The Movie, Part 43 seconds(silent)driving A.W.E. Striker during lab battle
G.I. Joe: The Movie, Part 517 seconds(silent)assaulting ice dome; charging toward palace
Operation Dragonfire Opening1 second(silent)in footage from Operation Dragonfire (0:50)
Operation Dragonfire: Day 133 seconds(silent)at village; in Lynx to defend monastery; watching Dragonfire activate
Operation Dragonfire: Day 29 seconds(silent)driving Raider to assault caves
Operation Dragonfire: Day 35 seconds(silent)with Sgt. Slaughter when Scoop says Cobra is in Lost City ruins
Operation Dragonfire: Day 425 seconds(silent)outside Lost City, fleeing ape warriors, extracted by X-19
Operation Dragonfire: Day 511 seconds(silent)in Lynx at Charlie Delta, in final photo (with tan shirt)

Classic Marvel Comic Appearances

By my count, Footloose was discernible in 48 panels in 7 issues from Jul. 1985 to Sept. 1989: #3, 38, Yearbook 2, 49, Order of Battle 1, SM 8, and 90.

Figure Releases

Versions: 1. 1985 2. 1989 (Slaughter's Marauders) 3. 2005 (DTC)
Version 1: spring 1985 regular carded figure assortment
Infantry TrooperMOS 1: Infantry [11B]
MOS 2: Special Services (basketball coach)
  • head: Footloose (85, 89), Claymore (86), Rumbler (87)
  • arms: Footloose (85, 89)
  • torso: Footloose (85, 89)
  • waist: Footloose (85, 89)
  • legs: Footloose (85, 89)
Accessories: black M16A1 rifle with sling (new), black M72 LAW with sling, smooth on both ends (new), green helmet with engraved brown leaves on top (new), tan backpack with engraved canteen tilted to the left and grenades (new).
Meyers was Valedictorian of his high school class, captain of the track team, and an Eagle scout. He was going for his degree in Phys. Ed. on a state scholarship when he suddenly dropped out, moved to the coast, and became quite weird for about three years. He was standing on the boardwalk in Venice pondering something cosmic when the utter pointlessness of his existence hit him between the eyes like a runaway freight train. "I think I'll join the Army," he said, and promptly did. Took basic and AIT at Fort Benning, graduated jump school and desert training unit. Qualified expert all NATO and Warsaw Pact small arms.
"Some of the Joes think that Footloose is out there, but all he's trying to do is find himself. He's an All-American Boy who got lost on the way to the fair and he's simply trying to go home any which way he can. Most folks think they know who they are and where they're going... They're the dangerous ones!"
Variations: Some copies had darker camouflage than others.
Toy Notes: Item #6444. The prototype appearing in commercials had a totally green helmet.
Version 2: spring 1989 Slaughter's Marauders carded figure assortment
Infantry TrooperMOS 1: Infantry [11B]
MOS 2: Special Services
  • head: Footloose (85, 89), Claymore (86), Rumbler (87)
  • arms: Footloose (85, 89)
  • torso: Footloose (85, 89)
  • waist: Footloose (85, 89)
  • legs: Footloose (85, 89)
Accessories: black rifle (85 Footloose's), black missile launcher (85 Footloose's), black helmet (85 Footloose's), black backpack (85 Footloose's).
FOOTLOOSE was the valedictorian of his high school class, captain of the track team, and an Eagle scout. He was going for a degree in Phys. Ed. on a state scholarship when he suddenly dropped out, moved to the west coast, and became quite weird for about three years. He was standing on the boardwalk in Venice pondering something cosmic when the utter pointlessness of his existence hit him between the eyes like a runaway freight train. "I think I'll join the Army," he said, and promptly did. Now, he's an integral part in the G.I. Joe fighting machine!
"Some of Footloose's fellow Marauders think he still has a few screws loose. But, when it comes to organizing an attack against Cobra, he's as sane as a general. If we're caught in a 'no-win' situation and the cards are on the table, you can bet the bank the Sarge is going to put Footloose at the head of the patrol to get our tails out of there, fast!"
Toy Notes: Item #6560-6. The prototype pictured in the catalog has light green instead of dark green on his lower legs.
Version 3: September 2005 Direct-to-Consumer Wave 2 carded figure assortment
Infantry TrooperMOS 1: Infantry [11B]
MOS 2: Special Services
  • head: Shipwreck (04, 05), Footloose (05)
  • arms: Alpine (04/I, 04/II, 04/III), Footloose (05)
  • torso: Shipwreck (04, 05), Footloose (05)
  • waist: Shipwreck (04, 05), Footloose (05)
  • legs: Shipwreck (04, 05), Footloose (05)
Accessories: grey rifle (04 Duke's), grey knife (91 Low-Light's), green helmet with black device on brim (04 Rollbar's), black belt (03 Cross Hair's), pea-green backpack (91 Dusty's).
FOOTLOOSE was valedictorian of his high school class, captain of the track team, and an Eagle Scout. He was going for his degree in Phys. Ed. on a state scholarship when he suddenly dropped out, moved to the West coast, and spent three years searching for elusive answers to cosmic questions. He was standing on the boardwalk in Venice one day when the randomness of his existence hit him between the eyes like a runaway freight train. "I think I'll join the Army," he said, and did. After completing basic, jump school, and desert training, he joined the G.I. Joe Team.
"You can ponder the big questions all day, but in the end, what counts is doing something tangible to make things better."
Toy Notes: Item #61848.